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Augmented Reality

When someone talks about Augmented Reality, they are referring to technology that overlays information and virtual objects on real-world scenes in real-time. It uses the existing environment and adds information to it to make a new artificial environment. Many developers are creating augmented reality apps, and this has opened up the technology to many applications and a broader audience. Unlike Virtual Reality (VR), AR does not create the whole artificial environments to replace real with a virtual one. AR appears in direct view of an existing environment and adds sounds, videos, graphics to it.

Augmented Reality for School Students

Simply handing your smartphone to your child is a lazy way to keep them entertained; instead you can harness the incredible power in your pocket to enjoy quality time with your kids as they have fun and develop their creative skills. One of the best ways to do this is through augmented reality (AR), using your phone’s camera to superimpose digital images and animations onto the real world to distort reality.


We all know that we remember better what we see instead of what we listen or mug up. Augmented Reality is proving this fact. With AR apps a 3D view is helping the students to understand better. Still, there are educators who believe that technology is ruining our generation. We can’t stop kids from using smartphones but we can make sure they are not wasting their lives because of technology.

Key Benefits
  • A Better Explanation Of Complex And Abstract Concepts: There is no doubt that students will understand the concept better when they will visualize it in reality. Especially for the difficult topics, students will get to learn quickly with 3-dimensional model representations.
  • Elevated Student Engagement: AR learning provides a gamified approach towards learning; which makes the lessons fun. As a result, it serves a positive impact on the students and keeps them engaged.
  • No Extra Tools Required: Today, 95% of teens own a smartphone. This can be used for constructive results as well. Parents and teachers don’t have to spend extra on buying tools for interactive learning and teaching.
  • Practical Knowledge: Students can perform practical without any physical need for lab equipment. This is mainly helpful for professional courses like medical and engineering. Students don’t have to operate a patient practically and still can learn the process.
  • Accessible Learning: With AR apps the users can learn anytime and anywhere from their smartphones. It is the best way to replace paper books, posters, huge physical models etc.
Learning Outcomes

Upon successful completion of this course, students will have the knowledge and skills to:


Identify different types of Augmented Reality experiences.


Use tools and platforms required in the Augmented Reality landscape.


Understand what makes AR feel "real" and to get familiar with popular use cases for Augmented Reality.

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